Big Walk Full Map & All Areas Guide

Big Walk's island is a single large open world inspired by Australia's Wilsons Promontory national park, organised into landmark areas. This map guide walks through every region in the order you reach them.

Quick answer: follow the towers in order — Red Tower, Map Room, Green Tower, Yellow Tower, Blue Tower, Black Tower, Wall, Black Sphere, then the water-end building.

The route in order

  • Starting area and the first gates
  • Red Tower — first key area
  • Map Room — get your bearings
  • Green Tower and the chairlift
  • Yellow Tower and the tunnels
  • Blue Tower and the train station
  • Black Tower → Wall → Black Sphere
  • The water-end building and the finale

Map Room

Early on you reach the Map Room, which shows the layout of the island and your route. Treat it as your anchor for planning which puzzle to tackle next.

Coordinates and navigation

Several puzzles use map coordinates (like the 4166 1899 grid point). Knowing the grid layout of the island — and having one player call out positions while another operates — is the key to these navigation challenges.

Post-game ridge

After the ending, a purple ridge with 7 extra challenges opens on the island. These are the hardest coordination puzzles in the game and gate the Big Game ending.

FAQ

How big is the Big Walk map?

Big Walk is a single large open island with landmark areas like Red Tower, Green Tower, Blue Tower and Black Tower.

What areas are in Big Walk?

The route goes Red Tower, Map Room, Green Tower, Yellow Tower, Blue Tower, Black Tower, Wall and the finale building.

Is there an open world in Big Walk?

Yes, it is a wide-open island you explore freely, but keys unlock the next regions.